@startuml
sprite $medkit [48x48/16] {
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}


!define FA_MEDKIT(_alias) ENTITY(rectangle,black,medkit,_alias,FA MEDKIT)
!define FA_MEDKIT(_alias, _label) ENTITY(rectangle,black,medkit,_label, _alias,FA MEDKIT)
!define FA_MEDKIT(_alias, _label, _shape) ENTITY(_shape,black,medkit,_label, _alias,FA MEDKIT)
!define FA_MEDKIT(_alias, _label, _shape, _color) ENTITY(_shape,_color,medkit,_label, _alias,FA MEDKIT)
skinparam folderBackgroundColor<<FA MEDKIT>> White
@enduml